#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <fcntl.h>
#include <sys/resource.h>
#include <sys/types.h>
#include <time.h>
#include <sys/stat.h>
#include <unistd.h>
#include <dlfcn.h>
#include <stdbool.h>
#include "h3dpublic_defs.h"
#include "h3dpublic_export.h"
#include "h3d_values.h"
Go to the source code of this file.
◆ _FCALL [1/2]
◆ _FCALL [2/2]
◆ C_H3D_CREATE_DISPLACEMENT_DATATYPE()
| void _FCALL C_H3D_CREATE_DISPLACEMENT_DATATYPE |
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◆ c_h3d_create_displacement_datatype()
| void c_h3d_create_displacement_datatype |
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◆ c_h3d_create_displacement_datatype_()
| void c_h3d_create_displacement_datatype_ |
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Definition at line 71 of file c_h3d_create_displacement_datatype.cpp.
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H3D_TENSOR_TYPE tensor_type
bool Hyper3DDatatypePools(H3DFileInfo *h3d_file, H3D_ID dt_id, H3D_ID poolname_id, unsigned int num_layers, H3D_ID *layername_ids, bool corners, H3D_TENSOR_TYPE tensor_type, float poisson)
bool Hyper3DDatatypeEnd(H3DFileInfo *h3d_file)
bool Hyper3DExportClearError(H3DFileInfo *h3d_file)
bool Hyper3DDatatypeWrite(H3DFileInfo *h3d_file, const char *label, H3D_ID dt_id, H3D_DS_FORMAT format, H3D_DS_TYPE type, unsigned int num_pools)
bool Hyper3DDatatypeBegin(H3DFileInfo *h3d_file, unsigned int count)
◆ c_h3d_create_displacement_datatype__()
| void c_h3d_create_displacement_datatype__ |
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