81{
82 int i;
84 H3D_ID elem_id;
86
87
88
89 try {
90
91 unsigned int max_sims = 10;
92 unsigned int sub_count = 1;
93 float elem_result[3] = { 0.0f, 0.0f, 0.0f};
94
95
96 unsigned int num_corners = 0;
97 unsigned int num_modes = 0;
99 float value[1] ;
100
102
104 H3D_DS_TENSOR2D, num_corners, num_modes, *CPT_DATATYPE,
106
108
110
111
112 for( i = 0; i < *NUMEL ; i++ )
113 {
114 if(IS_WRITTEN[i] == 1)
115 {
116 elem_id = ID_ELEM[i];
117 elem_result[0] =
FUNC[3*i];
118 elem_result[1] =
FUNC[3*i+1];
119 elem_result[2] =
FUNC[3*i+2];
121 IS_WRITTEN[i] = 0;
122 }
123 }
124
127
128
129
130 }
131
132 catch(...) {
134 }
135}
bool Hyper3DDatasetBegin(H3DFileInfo *h3d_file, unsigned int count, H3D_SIM_IDX idx, H3D_ID subcase_id, H3D_DS_TYPE type, H3D_DS_FORMAT format, unsigned int num_corners, unsigned int num_modes, H3D_ID dt_id, int layer_idx, H3D_ID data_poolname_id, bool complex)
bool Hyper3DExportClearError(H3DFileInfo *h3d_file)
bool Hyper3DDatasetEnd(H3DFileInfo *h3d_file)
bool Hyper3DDatasetWrite(H3DFileInfo *h3d_file, H3D_ID id, const float *data)
integer, dimension(:), allocatable offset