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44
45
46 USE intbufdef_mod
48
49
50
51#include "implicit_f.inc"
52
53
54
55#include "task_c.inc"
56#include "com04_c.inc"
57
58
59
60 INTEGER, DIMENSION(NIXS,NUMELS),TARGET, INTENT(in) :: IXS
61 INTEGER, DIMENSION(6,NUMELS10),TARGET, INTENT(in) :: IXS10
62 INTEGER, DIMENSION(NIXC,NUMELC),TARGET, INTENT(in) :: IXC
63 INTEGER, DIMENSION(NIXTG,NUMELTG),TARGET, INTENT(in) :: IXTG
64 INTEGER, DIMENSION(NUMNOD), INTENT(in) :: ITAB
65 INTEGER, INTENT(in) :: NGROUP,NPARG
66 INTEGER, DIMENSION(NUMELS), INTENT(in) :: IGROUPS
67 INTEGER, DIMENSION(NPARG,NGROUP), INTENT(in) :: IPARG
68 TYPE(shooting_node_type), INTENT(inout) :: SHOOT_STRUCT
69
70
71
72 INTEGER :: I,J,K,N,IJK
73 INTEGER :: NODE_ID,NODE_ID_2,ELEM_ID
74 INTEGER :: OFFSET_SOLID,OFFSET_QUAD,OFFSET_SHELL,OFFSET_TRUSS
75 INTEGER :: OFFSET_BEAM,OFFSET_SPRING,OFFSET_TRIANGLE,OFFSET_UR
76 INTEGER, DIMENSION(4,6), TARGET :: FACES
77 INTEGER, DIMENSION(4,5), TARGET :: FACES6
78 INTEGER, DIMENSION(3,4), TARGET :: FACES4
79 INTEGER, DIMENSION(3,16), TARGET :: FACES10
80 INTEGER, DIMENSION(4,1), TARGET :: FACES_SHELL
81 INTEGER,DIMENSION(:,:), POINTER :: POINTER_FACE,IX,IX_TETRA10
82
83 LOGICAL :: DO_COMPUTATION
84 INTEGER :: SHIFT,SHIFT_ELM,OLD_SIZE
85 INTEGER :: SURFACE_NUMBER
86 INTEGER :: NB_PROC_1,NB_PROC_2,NODE_SURF_NB,SEVERAL_PROC,SEVERAL_SURF
87 INTEGER :: NB_RESULT_INTERSECT,NB_RESULT_INTERSECT_2,NB_SURFACE_1,NB_SURFACE_2
88 INTEGER, DIMENSION(:), ALLOCATABLE :: RESULT_INTERSECT,INTERSECT_1,INTERSECT_2
89 INTEGER, DIMENSION(:), ALLOCATABLE :: RESULT_INTERSECT_2,INTERSECT_3,INTERSECT_4
90 INTEGER, DIMENSION(:), ALLOCATABLE :: TMP_ARRAY
91 INTEGER, DIMENSION(4) :: LOCAL_NODE
92 INTEGER :: DICHOTOMIC_SEARCH_I_ASC
93 INTEGER :: GROUP_NUMBER
94 INTEGER :: KIND_SOLID,OLD_J,MERGED_NODE,ERROR
95 INTEGER, DIMENSION(4) :: LIST_NODE_ID,PERM_LIST_NODE_ID,NB_APPAREANCE
96 LOGICAL :: NEED_COMPUTE
97 INTEGER :: N1,N2,N3,N4
98
99
100 faces_shell(1:4,1) = (/1,2,3,4/)
101
102 faces(1:4,1) = (/1,2,3,4/)
103 faces(1:4,2) = (/1,2,6,5/)
104 faces(1:4,3) = (/2,3,7,6/)
105 faces(1:4,4) = (/3,4,8,7/)
106 faces(1:4,5) = (/1,5,8,4/)
107 faces(1:4,6) = (/5,6,7,8/)
108
109 faces4(1:3,1) = (/2,3,6/)
110 faces4(1:3,2) = (/2,3,5/)
111 faces4(1:3,3) = (/2,6,5/)
112 faces4(1:3,4) = (/3,6,5/)
113
114 faces6(1:4,1) = (/1,2,3,1/)
115 faces6(1:4,2) = (/1,2,6,5/)
116 faces6(1:4,3) = (/2,3,7,6/)
117 faces6(1:4,4) = (/3,4,8,7/)
118 faces6(1:4,5) = (/5,6,7,5/)
119
120 faces10(1:3,1) = (/1,11,14/)
121 faces10(1:3,2) = (/3,11,15/)
122 faces10(1:3,3) = (/5,14,15/)
123 faces10(1:3,4) = (/11,14,15/)
124 faces10(1:3,5) = (/1,13,14/)
125 faces10(1:3,6) = (/6,13,16/)
126 faces10(1:3,7) = (/5,14,16/)
127 faces10(1:3,8) = (/13,14,16/)
128 faces10(1:3,9) = (/3,11,12/)
129 faces10(1:3,10) = (/6,12,13/)
130 faces10(1:3,11) = (/1,11,13/)
131 faces10(1:3,12) = (/11,12,13/)
132 faces10(1:3,13) = (/3,12,15/)
133 faces10(1:3,14) = (/6,12,16/)
134 faces10(1:3,15) = (/5,15,16/)
135 faces10(1:3,16) = (/12,15,16/)
136
137
138 offset_solid = 0
139 offset_quad=offset_solid+numels
140 offset_shell=offset_quad+numelq
141 offset_truss=offset_shell+numelc
142 offset_beam=offset_truss+numelt
143 offset_spring=offset_beam+numelp
144 offset_triangle=offset_spring+numelr
145 offset_ur=offset_triangle+numeltg
146
147
148
149
150 shoot_struct%S_SAVE_SURFACE = 4*shoot_struct%S_GLOBAL_ELEM_INDEX
151 ALLOCATE( shoot_struct%SAVE_SURFACE( shoot_struct%S_SAVE_SURFACE ) )
152 shoot_struct%SAVE_SURFACE_NB = 0
153 shoot_struct%SAVE_SURFACE( 1:shoot_struct%S_SAVE_SURFACE ) = 0
154
155
156 shoot_struct%S_SAVE_PROC = 5*shoot_struct%S_GLOBAL_ELEM_INDEX
157 ALLOCATE( shoot_struct%SAVE_PROC( shoot_struct%S_SAVE_PROC ) )
158 shoot_struct%SAVE_PROC_NB = 0
159 shoot_struct%SAVE_PROC( 1:shoot_struct%S_SAVE_PROC ) = 0
160
161
162 ALLOCATE( result_intersect( shoot_struct%MAX_SURF_NB ) )
163 ALLOCATE( intersect_1( shoot_struct%MAX_SURF_NB ) )
164 ALLOCATE( intersect_2( shoot_struct%MAX_SURF_NB ) )
165
166 ALLOCATE( result_intersect_2( shoot_struct%MAX_PROC_NB ) )
167 ALLOCATE( intersect_3( shoot_struct%MAX_PROC_NB ) )
168 ALLOCATE( intersect_4( shoot_struct%MAX_PROC_NB ) )
169
170 DO i=1,shoot_struct%S_GLOBAL_ELEM_INDEX
171 elem_id = shoot_struct%GLOBAL_ELEM_INDEX(i)
172 do_computation = .true.
173 kind_solid = 0
174 ix_tetra10 => null()
175
176 IF(elem_id<=numels8) THEN
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199 group_number = igroups(elem_id)
200 kind_solid = iparg(28,group_number)
201
202
203 IF(kind_solid==4) THEN
204 surface_number = 4
205 node_surf_nb = 3
206 pointer_face => faces4(1:3,1:4)
207
208
209 ELSEIF(kind_solid==6) THEN
210 surface_number = 5
211 node_surf_nb = 4 ! number of node per surface(3 surface with 4 nodes, 2 with 3 nodes)
212 pointer_face => faces6(1:4,1:5)
213
214
215 ELSE
216 kind_solid = 8
217 surface_number = 6
218 node_surf_nb = 4
219 pointer_face => faces(1:4,1:6)
220 ENDIF
221
222 ix => ixs(1:nixs,1:numels)
223 shift_elm = offset_solid
224 ELSEIF(elem_id<=numels8+numels10) THEN
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236 surface_number = 16
237 ix => ixs(1:nixs,1:numels)
238 ix_tetra10 => ixs10(1:6,1:numels10)
239 pointer_face => faces10(1:3,1:16)
240 node_surf_nb = 3
241 shift_elm = numels8
242 kind_solid = 10
243 ELSEIF(elem_id<=numels) THEN
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251 surface_number = 6
252 ix => ixs(1:nixs,1:numels)
253 pointer_face => faces(1:4,1:6)
254 node_surf_nb = 4
255 shift_elm = offset_solid
256 ELSEIF(elem_id<=offset_shell) THEN
257
258 do_computation = .false.
259 ELSEIF(elem_id<=offset_truss) THEN
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261
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266 surface_number = 1
267 ix => ixc(1:nixc,1:numelc)
268 pointer_face => faces_shell(1:4,1:1)
269 node_surf_nb = 4
270 shift_elm = offset_shell
271 ELSEIF(elem_id<=offset_beam) THEN
272
273 do_computation = .false.
274 ELSEIF(elem_id<=offset_spring) THEN
275
276 do_computation = .false.
277 ELSEIF(elem_id<=offset_triangle) THEN
278
279 do_computation = .false.
280 ELSEIF(elem_id<=offset_ur) THEN
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284
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287 surface_number = 1
288 ix => ixtg(1:nixtg,1:numeltg)
289 pointer_face => faces_shell(1:4,1:1)
290 node_surf_nb = 3
291 shift_elm = offset_triangle
292 ELSE
293
294 do_computation = .false.
295 ENDIF
296
297 IF(do_computation) THEN
298
299
300 DO k=1,surface_number
301 several_proc = 0
302 several_surf = 0
303 need_compute = .true.
304
305
306
307 IF(kind_solid==8) THEN
308
309
310 DO j=1,4
311 n = pointer_face(j,k)
312 list_node_id(j) = ix(n+1,elem_id-shift_elm)
313 ENDDO
314 CALL myqsort_int(4,list_node_id,perm_list_node_id,error)
315
316
317
318
319 node_id = list_node_id(1)
320 old_j = 1
321 nb_appareance(1) = 1
322 nb_appareance(2:4) = 0
323
324
325 DO j=2,4
326 IF(node_id/=list_node_id(j)) THEN
327 nb_appareance(j) = nb_appareance(j) + 1
328 node_id = list_node_id(j)
329 old_j = j
330 ELSE
331 nb_appareance(old_j) = nb_appareance(old_j) + 1
332 ENDIF
333 ENDDO
334
335
336
337
338 merged_node = 0
339 DO j=1,4
340 IF(nb_appareance(j)>=3) need_compute=.false.
341 IF(nb_appareance(j)==2) merged_node = merged_node + 1
342 ENDDO
343 IF(merged_node>1) need_compute=.false.
344
345 ENDIF
346
347 IF(need_compute) THEN
348
349
350
351 DO j=1,node_surf_nb
352 n = pointer_face(j,k)
353 IF(n<10) THEN
354 node_id = ix(n+1,elem_id-shift_elm)
355 ELSE
356 node_id = ix_tetra10(n-10,elem_id-shift_elm)
357 ENDIF
358 local_node(j) = node_id
359 ENDDO
360 IF(node_surf_nb==3) local_node(4) = local_node(3)
361
362
363
364
365 node_id = local_node(1)
366
367 nb_result_intersect = shoot_struct%SHIFT_M_NODE_SURF(node_id+1) - shoot_struct%SHIFT_M_NODE_SURF
368 shift = shoot_struct%SHIFT_M_NODE_SURF(node_id)
369 result_intersect(1:nb_result_intersect) = shoot_struct%M_NODE_SURF( shift+1:shift+nb_result_intersect )
370
371 nb_result_intersect_2 = shoot_struct%SHIFT_M_NODE_PROC(node_id+1) - shoot_struct%SHIFT_M_NODE_PROC(node_id)
372 shift = shoot_struct%SHIFT_M_NODE_PROC(node_id)
373 result_intersect_2(1:nb_result_intersect_2) = shoot_struct%M_NODE_PROC( shift+1:shift+nb_result_intersect_2 )
374
375 IF(nb_result_intersect_2>1) THEN
376 several_proc = several_proc + 1
377 ELSEIF(nb_result_intersect_2<1) THEN
378
379 ENDIF
380
381
382 DO j=2,node_surf_nb
383 nb_surface_1 = nb_result_intersect
384 intersect_1(1:nb_surface_1) = result_intersect(1:nb_result_intersect)
385
386 n = pointer_face(j,k)
387 node_id = local_node(j)
388
389
390 nb_surface_2 = shoot_struct%SHIFT_M_NODE_SURF(node_id+1) - shoot_struct%SHIFT_M_NODE_SURF
391 shift = shoot_struct%SHIFT_M_NODE_SURF(node_id)
392 intersect_2(1:nb_surface_2) = shoot_struct%M_NODE_SURF( shift+1:shift+nb_surface_2
393 IF(nb_surface_1>0.AND.nb_surface_2>0) THEN
394 CALL intersect_2_sorted_sets( intersect_1,nb_surface_1,
395 . intersect_2,nb_surface_2,
396 . result_intersect,nb_result_intersect )
397 ELSE
398 nb_result_intersect = 0
399 ENDIF
400
401
402
403
404
405 nb_proc_1 = nb_result_intersect_2
406 intersect_3(1:nb_proc_1) = result_intersect_2(1:nb_proc_1)
407
408 nb_proc_2 = shoot_struct%SHIFT_M_NODE_PROC(node_id+1) - shoot_struct%SHIFT_M_NODE_PROC(node_id)
409 IF(nb_proc_1>1.AND.nb_proc_2>1) THEN
410 several_proc = several_proc + 1
411
412
413 shift = shoot_struct%SHIFT_M_NODE_PROC(node_id)
414 intersect_4(1:nb_proc_2) = shoot_struct%M_NODE_PROC( shift+1:shift+nb_proc_2 )
415
416 CALL intersect_2_sorted_sets( intersect_3,nb_proc_1,
417 . intersect_4,nb_proc_2,
418 . result_intersect_2,nb_result_intersect_2 )
419
420 ELSEIF(nb_proc_2<1) THEN
421
422 ELSE
423 nb_result_intersect_2 = 0
424 ENDIF
425
426
427
428
429 ENDDO
430
431 IF(nb_result_intersect>0) THEN
432
433
434
435 IF( shoot_struct%SAVE_SURFACE_NB+nb_result_intersect>shoot_struct%S_SAVE_SURFACE) THEN
436 ALLOCATE( tmp_array(shoot_struct%S_SAVE_SURFACE) )
437 tmp_array(1:shoot_struct%S_SAVE_SURFACE) =
438 . shoot_struct%SAVE_SURFACE(1:shoot_struct%S_SAVE_SURFACE)
439
440 DEALLOCATE( shoot_struct%SAVE_SURFACE )
441 old_size = shoot_struct%S_SAVE_SURFACE
442 shoot_struct%S_SAVE_SURFACE = 1.20*(shoot_struct%S_SAVE_SURFACE+5*nb_result_intersect)
443 ALLOCATE( shoot_struct%SAVE_SURFACE( shoot_struct%S_SAVE_SURFACE ) )
444 shoot_struct%SAVE_SURFACE(1:old_size) = tmp_array(1:old_size)
445 DEALLOCATE( tmp_array )
446 ENDIF
447 DO j=1,nb_result_intersect
448 shoot_struct%SAVE_SURFACE_NB = shoot_struct%SAVE_SURFACE_NB + 1
449 shoot_struct%SAVE_SURFACE( shoot_struct%SAVE_SURFACE_NB ) = result_intersect(j)
450 ENDDO
451 ENDIF
452 IF(nb_result_intersect_2>1) THEN
453
454
455
456
457
458
459 IF( shoot_struct%SAVE_PROC_NB+5*(nb_result_intersect_2-1)>shoot_struct%S_SAVE_PROC) THEN
460 ALLOCATE( tmp_array(shoot_struct%S_SAVE_PROC) )
461 tmp_array(1:shoot_struct%S_SAVE_PROC) =
462 . shoot_struct%SAVE_PROC(1:shoot_struct%S_SAVE_PROC)
463
464 DEALLOCATE( shoot_struct%SAVE_PROC )
465 old_size = shoot_struct%S_SAVE_PROC
466 shoot_struct%S_SAVE_PROC = 1.20*(shoot_struct%SAVE_PROC_NB+5*(nb_result_intersect_2-1))
467 ALLOCATE( shoot_struct%SAVE_PROC( shoot_struct%S_SAVE_PROC ) )
468 shoot_struct%SAVE_PROC(1:old_size) = tmp_array(1:old_size)
469 DEALLOCATE( tmp_array )
470 ENDIF
471
472 DO j=1,nb_result_intersect_2
473 IF(result_intersect_2(j)/=ispmd+1) THEN
474 shoot_struct%SAVE_PROC_NB = shoot_struct%SAVE_PROC_NB + 1
475 shoot_struct%SAVE_PROC( shoot_struct%SAVE_PROC_NB ) = result_intersect_2(j)
476
477 IF(node_surf_nb==3) local_node(4) = local_node(3)
478 DO ijk=1,4
479 shoot_struct%SAVE_PROC_NB = shoot_struct%SAVE_PROC_NB + 1
480 shoot_struct%SAVE_PROC( shoot_struct%SAVE_PROC_NB ) = itab(local_node(ijk))
481
482 ENDDO
483 ENDIF
484 ENDDO
485 ELSE
486
487 ENDIF
488 ENDIF
489
490 ENDDO
491
492
493 ENDIF
494 ENDDO
495
496
497
498
499 DEALLOCATE( result_intersect )
500 DEALLOCATE( intersect_1 )
501 DEALLOCATE( intersect_2 )
502
503 DEALLOCATE( result_intersect_2 )
504 DEALLOCATE( intersect_3 )
505 DEALLOCATE( intersect_4 )
506
507
508 RETURN
subroutine myqsort_int(n, a, perm, error)